Retail Nile (16 Oct 2026): OM's Nile 1.6 with the FMJ fixes, for Joint Ops and Escalation

For mappers making maps for plain Joint Ops (base game or Escalation). Same Nile, same maps - just fixes.
You'll see "Nile (FMJ fixes)" in the title bar and our line in Help > About.

WHAT'S NEW
 - Reads game archives bigger than 2 GB, keeps the LAA / 4 GB patch.
 - Autosave on by default, every 5 minutes, to YourMap.npj.bak (File > Preferences > Set Auto Save to change).
 - Crash files: if Nile crashes it writes Nile_crash_<date>_<time>.dmp next to Nile.exe (please send it to the
   FMJ team), tries an emergency save to YourMap_crash.npj, and a box tells you where both are.
 - No crash in the spinning 3D object preview when Nile reloads that object's model.

The event list (event_data.xml) is OM's original. If you installed an FMJ Nile with the extra colour events
(Sun / Sky Light / Ground Light / Horizon / Lightning colour, Color Fade), this puts it back to normal - those
need the FMJ DLL, which normal servers don't have.

HOW TO INSTALL
Back up your Nile 1.6 Nile.exe, gobj.dll, misldr.dll and event_data.xml, then copy these four over them.
(Nile 1.6 by OM: NovaHQ files ID 423.)

Found a problem? Send the crash file and a note of what you did to the FMJ team (fmj-squad.com).

Fixes by BadgerLove / FMJ Squad. Nile by NovaLogic, updated by OldMan (OM), graphics by FreekOne.
Files: Nile.exe 4ab3ee94, gobj.dll 2db78f5c, misldr.dll 335256fb, event_data.xml 381ec036.
